EA Sports FC 24 Update 3 Released

EA Sports has released the first major post-launch patch for FC 24, making some substantial changes to gameplay. Here’s a breakdown of the key updates for each game mode:

Ultimate Team

Title Update 3 addresses a variety of issues within Ultimate Team, aiming to enhance the overall experience and address player concerns.

  • Fixed an issue where players could disappear from matches after a substitution or red card.
  • Resolved a bug where the Advance menu option wouldn’t function after a match unless another menu was accessed first.
  • Addressed issues with Ada Hegerberg’s Player Item causing gameplay problems.
  • Fixed a bug preventing consecutive Squad Battles matches from being paused after watching End Highlights.
  • Addressed a stability issue related to interacting with the Transfer Market.
  • Resolved an issue where Player Items could be placed in incorrect positions when using Squad Builder.
  • Fixed an unintended animation with placeholder text during Stadium Item Pack openings.
  • Corrected a visual issue where the Squad Battles pre-match screen displayed an incorrect match duration.
  • Corrected a visual issue where the Rivals Weekly Rewards timer and Season Ends timer were reversed.
  • Made SBC Group descriptions consistently visible.
  • Fixed a rare issue where UT Friendlies Classic matches could start with six players instead of the full squad.
  • Resolved a bug preventing scrolling through Transfer List pages when comparing prices on Transfer Listed Player Items.
  • Fixed an issue where some Stadium Items in the Store weren’t previewing correctly.
  • Addressed a missing plus symbol in PlayStyles+ when viewed on a Player Bio screen.
  • Resolved a rare issue where Stadium Goal Pyrotechnics could appear in the middle of the pitch.
  • Fixed a bug where the entire Store closed when attempting to exit a category.
  • Ensured the timer is consistently displayed on the Kit Select screen for Rivals and Champions matches.
  • Fixed an issue where the title didn’t always return to the correct screen after exiting a Concept Player search.
  • Improved the performance of the Shortcuts menu on Leaderboards screens.
  • Addressed UI elements with difficult-to-read font color and background combinations.
  • Fixed menu Shortcuts that weren’t sending players to the intended location.
  • Resolved a rare issue where menu Shortcuts interfered with Preview Pack animations.
  • Made some Stadium Item rewards visible in Seasonal Objective rewards.
  • Fixed a bug where search results didn’t always display Manager Items after selecting a Manager Item on the Squad screen and entering the Club tab.
  • [PS5/XBSX|S/PC Only] Resolved a double walkout scene issue where two different songs played simultaneously.
  • [PS5/XBSX|S/PC Only] Addressed a stability issue related to playing two versus one Co-Op Classic Matches.
  • [PC Only] Fixed an issue preventing access to the Store at certain resolutions.
  • [Switch Only] Addressed a stability issue that could occur when starting a Play a Friend match.

Gameplay

Title Update 3 introduces gameplay adjustments and fixes numerous bugs, aiming for a smoother and more realistic experience.

  • Increased the ball travel distance on manually requested Clearances.
  • Slightly increased Jockey turning speed when moving at slower speeds.
  • Slightly reduced the ball travel speed on Ground and Driven Passes for players with the Pinged Pass and Pinged Pass+ PlayStyles.
  • Increased the likelihood of selecting a player with the Long Throw and Long Throw+ PlayStyles for a throw-in in advanced areas of the pitch.
  • Precision Finesse Shots now consider aiming input changes made right before the ball is hit.
  • Improved visuals for the ball carrier in situations where a red card foul has been committed during a breakaway.
  • Fixed an issue where the goalkeeper could run past their intended location when rushing out of goal.
  • Prevented players without the Intercept and Intercept+ PlayStyles from performing contextual sliding interceptions.
  • Resolved an issue where the Pinged Pass and Pinged Pass+ PlayStyles unintentionally impacted first-time passes.
  • Improved inauthentic movements made by players when attempting to trap the ball.
  • Addressed an issue where players could slow down their run when attempting to trap the ball from a pass, particularly with Precision Passes.
  • Corrected the Drag Back Turn Skill Move to better follow the input angle on exit.
  • Reduced the likelihood of the Rainbow Flick Skill Move causing the ball to hit the back of the player.
  • Fixed an issue where a player could take a touch instead of attempting a first time Chip Shot.
  • Resolved an issue where a requested Finesse Shot could result in an unintended shooting animation in specific scenarios.
  • Improved Auto Switching to better follow the player’s Auto Switching Controls Settings in air ball situations.
  • Prevented a contextual volley from incorrectly occurring in some heading situations.
  • Ensured a requested Header On Demand doesn’t result in a tackle instead.
  • Fixed an issue where the defender could tackle the ball into the dribbler’s path when the attacker dribbled straight at them.
  • Ensured Fitness decreases after Playable Highlights matches for all players.
  • Corrected an incorrect idle animation that could play before a corner kick was taken.
  • Improved referee logic when determining foul calls in situations where the ball carrier is shielding the ball.
  • Improved referee logic for offside calls in situations where defenders miss an interception.
  • Improved referee logic for foul calls in situations where players are jostling for the ball in the air.
  • Fixed an issue where players going over the ad boards could pass through non-playable characters while returning to the pitch.
  • Corrected slide tackle animations that weren’t playing correctly.
  • Fixed an unintended animation during a Stop And Face Goal request.
  • Prevented players from passing through ad boards instead of jumping over them.
  • Resolved a bug where a shot could pass through a defender’s foot during a tackle.
  • Fixed a rare issue where adjusting player positions in Team Management during a match could cause players to disappear.
  • Improved automatic switching to the intended pass receiver after a contextual sliding pass, slide tackle resulting in a pass, or Agile Dribbling right before a pass animation finishes.
  • Corrected player running animations during set play movements.
  • Corrected tired player running animations.
  • Resolved a visual issue where a player’s feet appeared to not be making contact with the ground.
  • Corrected unnatural transitions between goalkeeper save animations.
  • Improved the passion of goalkeeper celebrations after significant saves.
  • Improved several player emoting animations.
  • Fixed a bug where the ball carrier could put their foot through the ball when turning while jogging.
  • Improved player responsiveness after winning the ball from a tackle, ensuring they follow directional input changes.
  • Reduced the frequency of CPU AI goalkeepers performing fake throws.
  • Reduced the occurrence of CPU AI players performing possession-losing knock ons.
  • Fixed a bug where goalkeepers could drop the ball abruptly after the final whistle.
  • Resolved a rare issue where goalkeepers transitioned to a save animation unnaturally.
  • [Switch Only] Enabled goalkeepers to save top corner penalty kicks.
  • [Switch Only] Fixed an issue where the ball could pass through the goal net.

Clubs

Title Update 3 focuses on resolving issues and enhancing the Club experience in FC 24.

  • Fixed instances of connection loss during Drop-In matches, preventing matches from starting.
  • Ensured the Match Player Summary displays correct information after completing a match.
  • Addressed a stability issue that could occur after completing a match.
  • Fixed an issue where the Club Leaderboard didn’t always display information for players not in a Club.
  • Corrected Skill Games to use the correct Virtual Pros’ base Attributes.
  • Fixed an issue where Virtual Pros without a Club wore an unintended kit in menus.

Career Mode

Title Update 3 addresses various bugs and issues within Career Mode, aiming for a more polished and enjoyable experience.

  • Fixed an issue where the Best Possible Deal displayed an incorrect value after signing a new player in Manager Career.
  • Prevented Custom Tactics from resetting to default when adjusted outside of matches in Manager Career.
  • Added PlayStyles to Youth Academy goalkeepers in Manager Career.
  • Addressed a stability issue that could occur when attempting to fire a coach in Manager Career.
  • Fixed a bug where the Wishlist apply button callout didn’t function correctly in Manager Career.
  • Corrected incorrect activity displays during the Calendar tutorial in Manager Career.
  • Fixed an issue where the Retirement Gift Activity could incorrectly occur multiple times for one player in Player Career.
  • Ensured the Scout Bonus applies to all Objectives in Player Career.
  • Corrected the camera behavior in the Player Career Set Pieces Training Drill.

VOLTA

Title Update 3 addresses specific issues within the VOLTA game mode, aiming for a smoother gameplay experience.

  • Fixed an issue where the Team Keepaway Arcade game didn’t always end when the timer ran out.
  • Corrected the presence of a full-sized net in some VOLTA Arcade games.

General, Audio, and Visual

Title Update 3 includes various general improvements, audio updates, and visual enhancements across the game.

  • Updated 162 star heads, which will appear in-game following an upcoming Server Release.
  • Updated stadiums, sound effects, presentation packages, crowd noises, button callouts, boots, UI elements, and fonts.
  • Corrected the PlayStyle+ indicator that didn’t display correctly in some cases.
  • Fixed visual issues in some pre and post-match scenes.
  • Addressed a stability issue that could occur when changing Commentary Languages and Teams.
  • Removed instances of placeholder text.
  • Fixed disappearing and hard-to-read UI elements.
  • Ensured bench players are seated in the correct positions after 120 minutes of play.
  • Prevented players from passing through ad boards during first-person referee scenes.
  • Corrected a visual issue where the ball didn’t deform correctly when bouncing.
  • Fixed a bug where the Defending Trainer was incorrectly enabled for all Training Center chapters instead of just the Defending chapter.
  • Ensured the Directed Run visual indicator displays in the Practice Arena.
  • Fixed Directed Runs functionality at the start of the Directed Runs Skill Game.
  • Prevented matches against CPU opponents from occurring in Online Seasons.
  • Resolved an issue where a player’s hair color could change depending on weather and time of day.
  • Ensured the Training Center Practice Arena follows the Alternate control scheme when set in Controller Settings.
  • Fixed an issue where the Online Seasons Leaderboard didn’t always display data on all friends.
  • [PS5, German Players Only] Removed the Virtual Bundesliga competition from the main menu, with the intent of it returning closer to the competition’s start.
  • [Switch Only] Resolved an issue where the wrong commentary language could be selected after downloading a specific one.
  • [Switch Only] Fixed an issue where Local Seasons stats could incorrectly reset.
  • [PS4 Only] Addressed a stability issue that could occur after completing an Online Seasons or Co-Op Seasons match when selecting the Next Match option.
  • [PS4/XB1 Only] Fixed a rare stability issue in the Online Seasons menu.
  • [PC Only] Enabled pausing in Tournament matches even if the EA app overlay was previously opened.

These changes reflect EA’s ongoing commitment to improving FC 24 and addressing player feedback. While the game is still relatively new, it’s clear that EA is actively working to deliver a polished and enjoyable experience for its players.

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