
If you’re a die – hard fan of DRAGON BALL LEGENDS, get ready to be blown away! The highly – anticipated ULTRA “Super Saiyan 4 Vegeta” from the “Episode: Shadow Dragon Saga (GT)” has officially joined the battle, bringing with him a slew of powerful abilities and game – changing features.
The All – New Switch Attack Ability
One of the most exciting aspects of Super Saiyan 4 Vegeta is his exclusive “Switch Attack” ability. This innovative skill allows you to seamlessly switch him in during an ally’s Strike or Blast Arts combo. As soon as he enters the fray, a special animation plays out, and he unleashes a devastating attack that deals massive damage. What’s more, this Switch Attack even nullifies Element disadvantages, giving you a significant edge in battles. Whether your opponent has an elemental advantage or not, Super Saiyan 4 Vegeta can turn the tables with this powerful move. And here’s another great thing: when the Switch Attack is activated, your opponent is unable to perform a Cover Change. This means you can easily finish off enemies with low health, ensuring a clean victory.
The Dynamic Unique Gauge System
Super Saiyan 4 Vegeta comes with a unique gauge system that adds an extra layer of strategy to the game. The Unique Gauge starts in Time Type. As you battle and perform various actions, it gradually fills up. Once it reaches its maximum capacity, it switches to Release Type. Each time this switch occurs, you gain an additional use of the Switch Attack ability, allowing for more offensive opportunities.
When the Unique Gauge is in Release Type, Super Saiyan 4 Vegeta’s power reaches new heights. Activating a Special Move or Ultimate Arts will result in a staggering 70% boost to the damage of that particular Arts. Moreover, using a card while in this state not only restores Ki but also boosts your damage and draws you another card. This creates a powerful cycle of offense, enabling you to keep the pressure on your opponents and deal continuous, high – impact damage.
Element and Character Tags
Super Saiyan 4 Vegeta belongs to the RED element. His character tags include Vegeta Clan, Saiyan, GT, and Super Saiyan 4, which not only tie him closely to the rich DRAGON BALL lore but also have in – game implications. These tags interact with various in – game mechanics, such as Z Abilities.
Z Abilities and ULTRA Ability
The Z Abilities of Super Saiyan 4 Vegeta are designed to enhance the performance of characters with specific tags. At Z Ability Ⅱ, he buffs both “Tag: GT” and “Tag: Saiyan” characters. As you level up the Z Ability to Ⅲ, he further buffs the Special Move damage of “Tag: GT” characters. For example, at Z1, if there are “Tag: GT” characters in your team, Super Saiyan 4 Vegeta provides a 28% boost to their Base Blast Attack and Base Strike Defense. This percentage increases as the Z Ability level rises, with Z4 offering a 42% boost to Base Blast Attack and Base Strike Defense for “Tag: GT” or “Tag: Saiyan” characters, along with a 5% boost to the Special Move damage of “Tag: GT” characters.
When set as the Leader, Super Saiyan 4 Vegeta’s ULTRA Ability gives a significant power – up to the entire team. He provides a 30% uncancellable boost to damage and a 30% uncancellable boost to Ki Recovery. Even when not in the leader position, for each “Tag: GT” Battle/Support Member, he still contributes a 5% uncancellable boost to damage and Ki Recovery, with up to 3 support members being counted.
Attack Skills Galore
Super Saiyan 4 Vegeta’s Strike attacks are no joke. He has armor, which means he can charge forward fearlessly, even in the face of enemy Blast Arts. When his Strike (Impact) is activated, it comes with a 20% boost to Strike damage for 5 counts. His Blast attacks are equally impressive. Activating a Blast attack boosts the Blast damage, and he even has a Blast Arts Card that further enhances the damage when used in the Low Area. The Blast (Impact) also provides a 20% boost to Blast damage for 5 counts.
His Special Move is a force to be reckoned with, especially when the Unique Gauge is in Release Type, where it receives a total 70% damage boost. On activation, it not only increases the Unique Gauge by 10% but also gives a 40% boost to Special Move damage for 3 counts and a 30% increase in Critical Rate for 3 counts. If the Unique Gauge is in Release Type, there’s an additional 30% uncancellable boost to Special Move damage for 3 counts, and it reduces all enemy Health Restoration by 50% for 10 counts.
His Special Arts is also very useful. Landing this move allows you to draw up to 2 cards and nullify Special Cover Changes. On activation, it restores 30 Ki, increases the Unique Gauge by 15%, gives a 30% damage boost for 10 counts (non – stacking), and cancels Attribute Downgrades/Abnormal Conditions for 5 counts. When it hits, if your hand has 3 or fewer cards, you can draw up to 2 cards, and it nullifies Special Cover Changes for 5 counts. This move can be comboed into various other Arts, including Strike Arts, Blast Arts, Special Arts, Special Move Arts, and Ultimate Arts.
The Ultimate Arts of Super Saiyan 4 Vegeta is a sight to behold. When the Unique Gauge is in Release Type, it gets a 70% total boost to Ultimate damage. This Ultimate Arts even nullifies unfavorable Element factors. On activation, it gives a 40% boost to Ultimate damage for 3 counts, a 30% increase in Critical Rate for 3 counts, and nullifies Endurance for 3 counts. If the Unique Gauge is in Release Type, there’s an additional 30% uncancellable boost to Ultimate damage for 3 counts, and it nullifies Element disadvantages for 3 counts.
Other Notable Abilities
Super Saiyan 4 Vegeta’s Main Ability is extremely powerful. After 25 timer counts have elapsed, he can reduce your opponent’s Dragon Balls by 3. This ability also destroys 1 card, then ensures you draw Ultimate Arts next. It also provides a 10% health boost to himself, restores 50 Ki, gives a 20% health boost to allies, cancels ally Attribute Downgrades/Abnormal Conditions, and reduces the enemy’s Dragon Balls.
His Starter Ability is also quite handy. It reduces Vegeta’s sub counts on switch by 2, allowing you to quickly bring him back into the action after he returns to standby. Additionally, he gains a 300% damage boost, a 210% Damage Guard, a 70% Ki Recovery boost, an increased Draw Speed of 1, and has Endurance with a 50% recovery.
The Unique Ability of Super Saiyan 4 Vegeta, apart from the Switch Attack, has other beneficial effects. When allies enter the battlefield, the Unique Gauge charges, and Vegeta gets a damage boost for the next Arts you activate, with the boost going up to + 100%. When he himself enters the battlefield, if his hand has 3 or fewer cards, he can draw 1 card, gain 10% health, restore 50 Ki, nullify Special Cover Changes for 5 counts, nullify damage received Element disadvantage for 5 counts, and destroy 1 enemy card. If there is a defeated battle member, the Unique Gauge charge rate increases by 50% (uncancellable). When hit by enemy Arts, the Unique Gauge increases by 10%, ally sub counts decrease by 1, and he can seal an enemy card slot for 5 counts (1 time). When the enemy activates Special Move/Ultimate/Awakened Arts or Rising Rush while he is on the battlefield, he can cancel enemy Buff Effects up to 3 times. On ally Cover Change, he gets a 5% health boost and a 20% damage boost for 20 counts.
He also has a Special Cover Change that is effective against Blast Arts and can be comboed into Special Move Arts.
In conclusion, Super Saiyan 4 Vegeta is a game – changing addition to DRAGON BALL LEGENDS. With his powerful abilities, unique gauge system, and strong offensive and defensive capabilities, he has the potential to turn any battle around. So, gear up, assemble your team, and let Super Saiyan 4 Vegeta lead you to victory in the exciting world of DRAGON BALL LEGENDS!




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