Redfall Update 3: New Weapon, Perf Boost, No Offline

Redfall’s Game Update 3 Patch Notes

Redfall’s latest update, number 3, is here, bringing a new weapon and significant performance improvements. However, fans hoping for an offline mode will be disappointed – the update doesn’t include this feature.

New Weapon: The Basilisk

The most notable addition is the Basilisk, a new sniper rifle. This powerful weapon boasts a unique ability: the first bullet in a full magazine is charged with ultraviolet (UV) energy, allowing it to petrify vampires. Importantly, this effect won’t work on enemies immune to petrification or those recently petrified.

  • Drops from Bellwether-themed containers in the open world and vampire nests, increasing the chance to obtain this Unrivaled weapon.

Performance & Stability Enhancements

Arkane Studios has dedicated considerable effort to improving the game’s performance. Numerous issues affecting frame rates and game stability have been addressed, ensuring a smoother gameplay experience. This update includes fixes to various aspects of the game, leading to a less buggy and more consistent play environment.

  • Performance fixes related to FPS drops and stuttering are included.
  • Addressing edge-case crash conditions affecting late-joining players.
  • Fixes related to contact shadows interfering with self-shadowing and game settings not persisting.
  • Improved game client now saves window location between game launches.

Enemy AI and Gameplay Adjustments

Arkane has also focused on fine-tuning the AI and gameplay elements of Redfall. Several enemy abilities and traits have been adjusted, improving the overall balance and making the combat more dynamic and responsive.

  • Enemy spawn locations and patrol paths are refined for smoother gameplay.
  • Enemies like Siphons, Anglers, and Shrouds now have level or mission-based spawn restrictions.
  • Improvements in human movement animations.
  • Adjusted enemy abilities to be more responsive to player actions and attacks.

Hero Pass Updates

Bethesda Softworks has confirmed the continued development of the Hero Pass, although no specific details were provided. Fans will need to wait until “later next year” for more information about this significant addition.

  • Hero Pass details include the addition of two new heroes with unique powers and gameplay mechanics.
  • The pass is currently available as part of the $100 Redfall’s Bite Back Edition or a separate $30 purchase.

Persistent Offline Mode Absence

Despite these improvements, the crucial always-online requirement for Redfall remains unchanged. Arkane’s efforts to address the game’s continuous online requirement, though mentioned in the past, are not yet a reality in this update. Players remain committed to always playing online.

  • Redfall remains always online.
  • No updates on reversing the online requirement.

Mission, User Interface, and Accessibility Enhancements

The update enhances several other aspects of the game, including mission refinement, user interface improvements, and accessibility features. These changes aim to provide a more refined and user-friendly experience for players.

  • Improved player location visibility on the map.
  • Improved NPC patrol paths and mission progression.
  • Added more respawn points to mitigate blocking issues after death.
  • Accessibility improvements include single-press options and improved narration.

Audio & Visual Adjustments

Audio and visual adjustments were implemented to address some issues with skipping, balance, and feedback in the sound design. Improved visual clarity for certain elements, and more balanced and immersive sound are also part of the update.

  • Resolved audio issues, such as skipping and music stopping after revivals.
  • Hero outfit foley updated and balanced to reduce loudness.
  • Improved visibility and clarity of visual elements.

Overall Assessment

Redfall Update 3 represents a significant step forward, but not a full resolution to the criticisms leveled at the game. While the additions of new content and performance enhancements are welcome, the continued lack of an offline mode is a significant concern. Bethesda remains optimistic about the game’s future, but many players likely remain skeptical until a more substantial change is evident.

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