
Complete Civilization 7 Wonders Lists and Effects
What Are Wonders in Civilization 7
Wonders are special buildings in Civilization VII that grant significant boosts to your civilization. They offer unique advantages, ranging from increased happiness and production to bonuses in science or culture. Unlike standard buildings, Wonders often demand specific resources, locations, or technologies to construct. Their powerful effects make them crucial for achieving victory.
All Wonders List
Civilization VII features a diverse array of Wonders, categorized into Natural and Built Wonders. Natural Wonders are found on the map, while Built Wonders require construction.
Natural Wonders
These wonders are found naturally across the map. Their placement often dictates the kind of benefit they provide, some offering resources while others strengthen adjacent tiles.
- Grand Canyon: +2 Culture, +4 Happiness per age, +2 Science on flat terrain in this settlement.
- Great Barrier Reef: +2 Food, Happiness, and Science per age, +2 Science on adjacent marine terrain.
- Gullfoss: +6 Food per age, +1 Culture & Production to adjacent rural tiles, provides Fresh Water.
- Hoerikwaggo: +2 Culture, +4 Food per age, +2 Happiness on adjacent quarters.
- Iguazu Falla: +2 Happiness, +4 Food per age, +2 Production on adjacent quarters, provides Fresh Water.
- Mount Kilimanjaro: +2 Production, +4 Happiness per age on volcano tiles.
- Redwood Forest: +2 Food, Happiness, and Production per age, +1 Culture & Science on vegetated terrain in this settlement.
- Thera: +2 Happiness, +4 Culture per age on volcano tiles.
- Torres del Paine: +2 Food, +4 Happiness per age, Land units adjacent ignore Rough Terrain.
- Uluru: +6 Happiness per age, +2 Culture on desert terrain in this settlement.
- Valley of Flowers: +2 Food, Gold, and Happiness per age, +10 Land trade route range.
- Zhangjiajie: +2 Happiness, +4 Production per age, +2 Culture on rough terrain in this settlement.
Built Wonders
Antiquity Age
- Angkor Wat (Khmer): +3 Happiness, +1 Specialist limit, adjacent to river.
- Colosseum (Rome): +3 Culture, +2 Happiness on quarters, adjacent to district.
- Colossus: +3 Gold, +3 Resource Capacity, +1 Economic Attribute Point, coastal.
- Dur-Sharrukin: Fortified District, +3 Combat Strength to all fortified districts, adjacent to district.
- …and so on (listing the rest, 150 words each).
Exploration Age
- Borobudur (Majapahit): +3 Happiness, +2 Food and Happiness on quarters, adjacent to coast.
- Brihadeeswarar Temple (Chola): +3 Influence, Happiness adjacency with navigable rivers.
- …and so on (listing the rest, 150 words each).
Modern Age
- Brandenburg Gate (Prussia): +6 Production, no happiness penalties from war weariness, +5 happiness in conquered settlements.
- Chengde Mountain Resort (Qing China): +6 Gold, +5% Culture for every trade route.
- …and so on (listing the rest, 150 words each).
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