
Larian has unleashed Baldur’s Gate 3 Patch 6, a massive update now live on PC, PlayStation 5, and Xbox Series X|S, with a Mac release to follow. This expansive patch introduces a plethora of enhancements and fixes based on community feedback, alongside the long-awaited new features.
Baldur’s Gate 3 Patch 6 patch notes:
IMPORTANT: Some entries below may contain spoilers. Proceed with caution.
HIGHLIGHTS
Gameplay
- Custom Mode Access: Switching to Custom Mode from any difficulty (except Honour Mode) is now possible.
- Companion Dismissal: Dismiss recruited companions during camp interactions, streamlining party management.
- Avatar Priority: The game prioritizes your avatar as the primary speaker in automatically triggered dialogues.
- Randomised Kisses: Enjoy new, personalized, and randomized kiss scenes with every romantic partner, with improvements for diverse body types.
- Camp Revitalization: New and engaging idle animations for companions, adding depth and dynamism to camp life.
- Improved Resource Management: Enhanced camp supply management, more efficient allocation of resources during Long Rests, and improved inventory access.
- Group Hiding: Group Hide now works for all player-controlled characters, including summons and followers.
Combat
- Honour Mode Bosses: New Legendary Actions and abilities for bosses in Honour Mode, offering fresh challenges.
- Tactician Mode Enhancements: New Sanctuary and Aura debuffs for the Drider and Dror Ragzlin in Tactician Mode.
- Improved AI Pathfinding: Enhanced AI pathfinding, allowing smoother and more intuitive combat interactions.
- Condition Fixes: Resolved issues with conditions like Frightened, ensuring consistent and accurate combat behavior.
Flow and Scripting
- Dialogue Improvements: Various dialogue improvements, fixing inconsistencies and enhancing character interactions.
- Quest Enhancements: Several quest updates and adjustments addressing specific situations and ensuring smooth progression.
- Journal Updates: Quest and journal entries reflecting updated in-game mechanics and character interactions.
UI
- Overhauled Trade Interface: Complete party inventory view, simplified Persuasion score display, and improved feedback during trades.
- Customizable Text Size: Option to adjust text size for books and other readable items.
- UI Design Updates: Revised visuals for Options, Difficulty, and Lobby screens.
- Improved Log Clarity: Enhanced XP display, now showing the combined total when multiple party members gain XP at once.
Writing
- Improved Epilogue Cinematics: Enhanced and personalized cinematic encounters for players with romantic partners during the epilogue.
- Writing Polishing: Enhanced writing consistency and dialogue flow across numerous scenes in the game.
- Journal Entry Refinements: Improved journal entries to reflect various character interactions and outcomes.
Cinematics
- Romance-Specific Cinematics: Enhanced intimate cinematic scenes focusing on romantic relationships.
- Improved Visuals: Polished scenes with better camera work, character staging, and facial expressions.
Sound
- Sound Effect Fixes: Fixed missing or inconsistent sound effects in various dialogues, scenes, and menus.
CRASHES AND BLOCKERS
- Stability Improvements: Numerous crash fixes and stability enhancements, significantly improving game playability.
- Regional Travel Fixes: Addressing bugs preventing travel between different acts and regions.
COMBAT AND BALANCE
Across Acts
- Buff Prioritization: Improved buff prioritization in combat, ensuring you receive the most effective ones.
- Enemy AI Adjustments: Improved AI behaviour for better and more natural combat engagement.
Act I
- Fixes to Grym Encounter: Improvements to Grym’s combat interactions and challenges.
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