
Diablo 4 update 2.0.2 patch notes:
Game Updates
Balance Updates
Blizzard has implemented significant changes to legendary aspect affix values, introducing separate caps for ancestral and non-ancestral items. This means the maximum values for aspects are now exclusively found on ancestral items. This change aims to enhance item progression as players advance through the game’s different difficulty levels, increasing the excitement of acquiring ancestral items.
User Interface and User Experience
- A new keybind has been added for walking/running.
- Paragon levels are now properly displayed on character profiles and in menus.
- Gems and runes can be freely exchanged without visiting the Jeweler.
Unsocketting items no longer incurs a gold cost. When trying to socket a gem into a two-socket item already full, the bottom gem is removed. Socketing a gem into a rune-containing item automatically removes the runes. The reverse is true when socketing runes into an item.
Miscellaneous
- The Blacksmith Cache now requires 5 Forgotten Souls to craft.
- The process of crafting Mythic Unique items has been adjusted to include a combination of Resplendent Sparks and unique Runes.
- Runes are now guaranteed drops from specific in-game sources, including campaign bosses, Whisper Caches, world bosses, and Stronghold bosses for specific types of runes.
- Impairment Reduction is no longer an item affix.
Bug Fixes
Class Specific
A variety of bugs affecting different classes have been addressed, including issues related to skill functionalities, node functions, and tempering interactions.
Items and Tempering
Fixes are in place for inaccuracies in legendary aspect values, issues with certain item interactions, and inconsistencies in the dropping of ancestral legendary items.
Miscellaneous
- Fixes for UI elements such as vendor/crafter menus, quest descriptions, and various in-game text messages.
- Fixes for potential issues with character movement and in-game interactions (e.g., mounting).
- Various performance, UI, visual, and stability improvements across the game.
Diablo 4 update 2.0.1 patch notes:
Key Updates From PTR
Game Updates
- Masterworking costs for ranks 5-12 have been significantly reduced.
- Masterworking materials now drop from a wider range of sources in Nightmare Dungeons (chests, interactive objects, bosses).
- Non-ancestral legendary items can now be Masterworked up to 8 times with two Tempering Affixes.
- The Pit now has 50 additional tiers (150 total), increasing the reward progression and boosting fast-clear bonuses.
Paragon Updates
Glyph scaling has been adjusted to reduce the overall influence of Glyphs and to enhance the overall impact of Rare Nodes (which have been improved). Key improvements are intended to promote more balanced itemization.
Miscellaneous
Significant loot adjustments for Hellborne, Treasure Goblins, and The Butcher, with higher probabilities for legendary drops. World Boss loot has also been adjusted to scale with higher torment tiers, enhancing late-game progression for players.
Bug Fixes
Class Specific
Patch 2.0.1 includes numerous fixes for specific classes and their related skills and abilities.
Items and Tempering
Fixes are in place for inaccuracies in legendary aspect values, issues with certain item interactions, and inconsistencies in the dropping of ancestral legendary items across different content types.
Miscellaneous
Numerous general fixes addressing graphical, performance, and stability issues. Numerous in-game texts, warnings, quest interactions and quest markers have been updated. Character and currency management related bugs have also been addressed to create a more smooth play experience.




Leave a Reply