Cyberpunk 2077: Metro, Romance, and New Cars

Cyberpunk 2077 Update 2.1 Patch Notes

CD Projekt Red has released the final major update for Cyberpunk 2077, Update 2.1, arriving on December 5th. This patch includes a plethora of features and improvements, including the long-awaited metro system, romantic partner hangouts, new vehicles, and more.

New Features

  • Metro System: V can now utilize the metro system to travel between 19 stations across Night City on 5 distinct lines. Players can choose to enjoy the immersive experience of riding the train or simply fast travel for convenience.
  • Romantic Partner Hangouts: V can now invite their significant other to their apartment for unlimited hangouts, offering a new way to deepen relationships.
  • Radioport: Listen to the radio while exploring Night City on foot or riding the train. The radio seamlessly switches to the car radio when you enter a vehicle and turns off when quest-specific music begins. Volume control is now also available directly within the radio window.
  • Replayable Car Races: After completing “The Beast in Me,” V can participate in replayable car races by looking for race flag icons on the map. Winning these races provides eddies and a discount at the Autofixer website. Improved racer AI and enhancements make these races more competitive and enjoyable.
  • Sightseeing Binoculars: Discover various scenic spots around Night City equipped with binoculars to appreciate the city’s breathtaking vistas.

Accessibility

  • Larger Interface Font: An option to enable a larger interface font is now available.
  • Breach Protocol Timer: Players can now disable the timer in the Breach Protocol minigame.
  • Customizable HUD: The HUD offers a wider range of customization options:
    • Larger HUD elements
    • Removed HUD Lens Distortion
    • Removed HUD Visual Effects
    • Reduced HUD Decorative Elements
    • New Accessibility Tab
    • Weapon Cycling to Arm Cyberware Setting
    • Rebindable UI panel Up/Down and Left/Right keys

Quests & Open World

  • Gang Pursuit: V may be pursued by gangs after taking an aggressive approach during certain gigs and main quests.
  • Vehicle Thefts & Combat Sequences: Gigs involving stealing and delivering vehicles can now escalate into car chases and combat encounters.
  • Functional Vendors: Decorative vendors within kiosks are now functional, allowing for interactions with vendors at bars throughout Night City.
  • Numerous Quest Fixes: Various fixes for quests and issues encountered in the open world, including:
    • Fixed gigs not triggering after approaching the quest area.
    • Fixed Rogue’s permanent following issue in “Chippin’ In.”
    • Fixed Peter Greene’s body remaining highlighted after scanning in “Cyberpsycho Sighting: House on a Hill.”
    • Fixed reward vehicles not spawning for certain gigs in Badlands and City Center.
    • Fixed various other quest-related issues, such as missing characters, blocked progress, and inconsistent events.

Phantom Liberty-Specific

  • Dogtown Suspected Organized Crime Activities: Fixed issues where enemies would not spawn in certain areas, blocking progress.
  • In-Game Time After Braindance: Fixed an issue where in-game time would not pass after watching Lizzy Wizzy’s concert braindance.
  • Achievement Fixes: Resolved issues preventing the unlocking of “Arachnophobia” and “All the President’s Men” achievements.
  • Relic Ruler Achievement: Fixed an issue where the “Relic Ruler” achievement would unlock after acquiring only one Relic Perk.
  • Iconic Weapons: Iconic weapons previously exclusive to Phantom Liberty are now obtainable in the base game.
  • Quest Fixes: Numerous bug fixes for quests within Phantom Liberty, including:
    • Fixed “Addicted to Chaos” from completing automatically without being finished.
    • Fixed issues with garage doors not opening, missing characters, and other progression blockers.

Gameplay

  • Boss Fight Improvements: Enhanced boss fights with Yasha Ivanov, Boris Ribakov, and Adam Smasher. Smasher now has the ability to activate Sandevistan.
  • New Cyberware:
    • Feen-X: Skeleton Cyberware: Increased armor and RAM Regen Rate based on available RAM.
    • Cogito Lattice: Integumentary System Cyberware: Enhanced armor based on available RAM.
  • Cyberware Rebalance: Numerous Cyberware items have received stat adjustments to improve balance and gameplay, including:
    • Adreno-Trigger: Decreased movement speed bonus duration.
    • All Berserks (except Militech Berserk): Added damage reduction bonus.
    • Axolotl: Decreased Cooldown reduction.
    • Camillo RAM Manager: Decreased Cooldown.
    • Chrome Compressor: Increased Cyberware Capacity bonus, lowered price.
    • Dense Marrow: Decreased Armor, increased melee Stamina cost.
    • Epimorphic Skeleton: Decreased Armor.
    • Ex-Disk: Increased quickhack upload speed bonus.
    • Leeroy Ligament System: Increased Armor.
    • Lynx Paws: Added 20% damage reduction from falls.
    • Microgenerator: Decreased Electrical damage.
    • Militech “Apogee” Sandevistan: Decreased extended duration bonus, decreased Max Duration, increased headshot damage, increased Crit Chance and Crit Damage.
    • Militech “Falcon” Sandevistan: Decreased extended duration bonus, increased Max Duration, increased Health bonus after neutralizing an enemy.
    • Nano-Plating: Changed Attunement from Cool to Reflex (Crit Chance bonus).
    • Peripheral Inverse: Increased Armor.
    • RAM Reallocator: Increased recovered Max RAM.
    • RAM Upgrade: Increased RAM recovery rate.
    • Reinforced Tendons: Decreased Armor.
    • Self-ICE: Decreased Cooldown.
    • Shock-N-Awe: Changed Attunement bonus to Tech weapon damage.
    • Universal Booster: Health Item effects now stack.
    • Decreased Cyberware Capacity cost for various items.
  • Perk Balance Changes: Adjusted the effectiveness of certain perks to improve balance and gameplay.
  • Weapon Balance Tweaks: Various adjustments to weapon stats and functionality:
    • Electric Baton: Adjusted stats and added multi-enemy hit capability.
    • M2067 Defender, MA70 HB: Adjusted recoil patterns.
    • DR-12 Quasar, HA-4 Grit, L-69 Zhuo, DB-4 Palica: Increased damage.
    • Tech weapons with charge mode: Increased stability and damage in charge mode.
    • Crafted Weapons: Now have up to two mod slots.
    • Weapon Mods: Increased drop rate and availability in vendors’ stock.
    • Increased max ammo limit for all ammo types.
    • Fixed issues with crafted Iconic weapons, Cyberware Capacity Shards, and weapon/cyberware tier inconsistencies.
    • Overclock now activates when controlling cameras.
    • Kerenzikov now works with throwable weapons.
    • Fixed achievement unlocking issues (“V for Vendetta” and “The Quick and the Dead”).
    • Adjusted controller stick tilt angle for sprinting.
    • Secondary cyberware stats will no longer be randomized after saving/loading.
    • Improved Overclock functionality at level 60 in the Netrunner skill.
    • Synapse Burnout quickhack: Adjusted damage bonus.
  • Improved Movement and Responsiveness: Enhanced player movement for smoother and more responsive gameplay, including:
    • Immediate sprinting after shooting.
    • Improved sprint consistency after jumping, falling, and other actions.
    • Sprint resumption after landing while shooting, aiming, scanning, or using melee weapons.
    • Fixed issues with “Multitasker” perk.
    • Fixed issues with “Ninjutsu” perk.
    • Enhanced sprint area on controller sticks.
    • Added sprint toggle functionality during dodge/dash.
    • New dash slide mechanic.
    • Improved slide direction and cancellation.
    • Improved automatic vaulting and climbing during dash.
    • Fixed shooting blockage while falling after air dash.
    • Enhanced double-tap dodge/dash functionality.
    • Fixed slide execution with Dynamic Control Scheme on controller.
  • Crafting: Crafting specs for Active Chimera Core and Cerberus’s Decoded Behavioral System Component will disappear from the Crafting panel after being used.
  • Cyberware: Players who completed Regina’s gigs before Update 2.0 will have their Neofiber cyberware replaced with Axolotl. Arm cyberware stats now apply correctly regardless of whether they are drawn or not.
  • BioDyne Berserks: Fixed an issue where BioDyne Berserks’s effect would remain active permanently, preventing HP from dropping below 25%.

Vehicles & Traffic

  • Open Highway: The previously closed-off highway spanning Westbrook, Santo Domingo, and Heywood is now accessible.
  • Bike Leaning: Added leaning functionality for bikes, allowing for wheelies, endoes, flips, and spins.
  • New Vehicles: Five new bikes and a new car, the Porsche 911 Cabriolet, are available for purchase from the Autofixer website.
  • Vehicle Favorites: Added an option to mark vehicles as favorites in the Call Vehicle menu.
  • Throwing Weapons While Riding Bikes: Players can now throw knives and axes while riding bikes.
  • Improved Melee Animations: Enhanced melee animations while driving bikes in third-person perspective.
  • Vehicle Swerving: Attacking an NPC driver now causes their vehicle to swerve.

Sound

  • Overhauled Sound Effects: Improved sound effects in scenes from the base game’s main, side, and minor quests.
  • Surround Sound: Up-mixed scenes to surround sound format.
  • Added Sound Effects: Added missing sound effects.
  • Voice Post-Processing Fixes: Fixed missing post-processing for voices.
  • Gun and Combat Sound Improvements: Enhanced gun and combat sound effects.
  • Vehicle Audio Improvements: Improved vehicle audio.
  • Various Sound Fixes: Addressed various sound-related issues.
  • Panam’s Holocall Audio Fix: Panam no longer sounds like she’s in a holocall when talking in person about events from Phantom Liberty.

Visual

  • Lighting Improvements: Various lighting improvements throughout the city.
  • Kiroshi Scanner Highlights: Improved visuals of Kiroshi scanner highlights.
  • Blackwall Visual Consistency: Changed the appearance of the Blackwall in “Transmission” to match its appearance in Phantom Liberty.
  • Cigarette Fix: Resolved an issue where a cigarette would be permanently attached to V’s hand.
  • Yaiba Kusanagi CT-3X Flame: Fixed flame alignment with exhaust pipes on the Yaiba Kusanagi CT-3X.
  • Electroshock VFX: Electroshock VFX from Microgenerator now appears when playing without Phantom Liberty.
  • Cyberware Installation Animation Fix: Resolved issues with missing animations after installing cyberware at Ripperdocs.

UI

  • Weapon Favorites: Added an option to mark weapons as favorites, preventing them from being sold, disassembled, or dropped.
  • Resolution Scaling: Changed the presentation of Resolution Scaling modes in Graphics Settings and added a toggle to switch between DLSS Super Resolution, AMD FidelityFX Super Resolution 2.1, and Intel Xe Super Sampling 1.2.
  • Skill Progression Tooltip: Added a tooltip explaining XP gain in each skill within the Skill Progression panel.
  • Combat Disabled Popup: Attempting to attack or shoot in areas where combat is disabled now displays an “Action Blocked” popup.

PC-Specific

  • Ray Tracing: Overdrive Mode: Exits preview status and includes several image quality improvements.
  • ReSTIR GI: Improved path-traced lighting quality in RT: Overdrive mode, minimizing ghosting.
  • DLSS Ray Reconstruction: Available in RT Ultra and other RT modes with RT Reflections enabled.
  • Metallic Skin Effect Fix: Fixed an issue causing a metallic-like effect on V’s and NPCs’ skin when Ray Tracing was enabled.
  • Character Hair Shadows: Fixed an issue where some characters’ hair did not cast shadows with Ray Tracing enabled.
  • DualSense Controller Support: Added support for DualSense controllers.
  • Samsung HDR10+ GAMING Support: Added support for Samsung HDR10+ GAMING for NVIDIA GPUs.

Console-Specific

  • Xbox Save Failed Error: Fixed an issue causing a “Save failed – insufficient space” popup to appear despite not reaching the save limit.
  • Xbox Phantom Liberty Installation Error: Added an error message that appears when Phantom Liberty is installed on an unsupported drive.

Misc

  • Crash Fix: Fixed a crash occurring when attempting to reach the second sniper in “Play It Safe.”
  • Radio Interaction: Fixed an issue preventing proper interaction with the radio in V’s apartment in Megabuilding H10.
  • Controller Dead Zone: Fixed an issue where there was still a dead zone after setting the Inner Dead Zone on a controller to 0.
  • New Secrets: Added more secrets for players to discover in Night City.

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