Modern Warfare 3 Global Patch Notes:
Call of Duty: Modern Warfare 3 Season 2 patch notes are live, bringing significant changes to various game modes. This update focuses on refined aiming mechanics, adjusted health regeneration, and numerous bug fixes across all game modes. Key improvements include revised aiming characteristics, faster healing, and a major nerf to melee combat. These adjustments aim to optimize gameplay and enhance the overall experience for all players.
And here are the Multiplayer specific Season 2 patch notes:
MULTIPLAYER
The Multiplayer patch introduces several exciting additions and fixes to the game. Key improvements include weekly challenge tracking, enhanced gunsmith details, and UI tweaks for a smoother user experience.
UIX
- Added a Weekly category to the Challenges widget in the Lobby view.
- Detailed stat comparisons for base weapons are now available in the Gunsmith.
- Kill feed line duration reduced to 5 seconds.
- Kill feed line fade duration reduced to 0.5 seconds.
- Event category now displayed first in the Weapon Camos list.
- Numerous bug fixes to address usability and visual issues with inventory management, invite corruption, and more.
GAMEPLAY
- Health regeneration is now faster, decreasing the healing time from 4 seconds to 3 seconds.
- Healing rate increased to 75 hp/s.
- Improved field of view adjustments post-infil.
- Prevent diving with ‘Slide Only’ option on controller.
- Fixes to address various gameplay-related issues encountered in the previous update.
PROGRESSION
- Solved unlock issues for specific attachments across various weapons.
- Added missing Laser Attachments for Marksman Rifle camo challenge tracking.
- Fixed issues with challenge tracking related to Juggernaut and other killstreaks.
- Breacher Drone kills no longer count towards Frag Grenade kills Challenges.
MAPS
- MWII carry-forward maps added to the Quick Play rotation.
- Specific map adjustments aimed at improving player experience, addressing potential exploits, and improving balance.
MODES
- Private Match adjustments for War Mode HUD issues and Blueprint display.
WEAPONS & ATTACHMENTS
- Melee lunge distance reduced across all weapons to align with MWII.
- Weapon movement speeds adjusted to be more consistent across the game.
- Improved tactical stance control benefits for all weapons.
- Individual weapon adjustments (specific Assault Rifles, Battle Rifles, Submachine Guns, Shotguns, Light Machine Guns, Marksman Rifles, Snipers, and Launchers) to balance and refine performance.
FIELD UPGRADES
- Improved deployment times for Med Box and Munitions Box.
- Resolved numerous issues with deployable cover, ACS and Tactical Camera to enhance usability and avoid exploitable situations.
- Dead Silence activation sounds adjusted for a better gameplay experience.
KILLSTREAKS
- Juggernaut Recon adjustments for a more precise oxygen meter display and fixes to prevent unintended behavior.
- Gunship visual effects adjustments post-destruction to improve clarity for all players.
Moving on to Modern Warfare 3 Ranked Play patch notes:
GAMEPLAY
- Map and Mode Adjustments: Maps like Skidrow and Terminal removed from CDL Search & Destroy and Hardpoint, replaced by Rio. Sub Base, previously removed, is now back with fixes to prevent exploits.
- Content Restrictions: Specific weapons, attachments, vests, and boots are now restricted in Ranked play for a more balanced competitive experience.
SR (SKILL RATING) & DIVISIONS
- Skill Rating (SR) Tuning: Changes to SR gain after wins, and significant SR loss for those well above their skill level are introduced, aiming to improve competitiveness at the top level.
- End of Season Skill Setback: Players will start next season based on their end-of-season skill division.
REWARDS
- Ranked Play rewards are available in three ways (Rank, Season, and End of Season) to cater to different player preferences and strategies.
- Specific rewards for a set number of Wins throughout the season, such as weapon stickers, blueprints, charms, and loading screens.
- Division-based rewards upon season end, including unique weapon camos, animated emblems, and Calling cards.
- Special Operator Skins based on highest achieved Skill Division, with top 250 players receiving even more exclusive rewards for a distinguished season-ending performance.
- Top ranked players earn exclusive and unique Call of Duty: Modern Warfare 3 Season 2 bragging rights.
And finally, here are the Zombies Season 2 patch notes:
NEW CONTENT COMING IN-SEASON
- Check the Call of Duty blog for detailed information on new story missions, special events, new weapons, Schematics, and more!
GAMEPLAY
- Ammo Pouch drop chance increased in the High Threat Zone.
WEAPONS
- Season 1 Weapons: Added to the loot pool.
- Wonder Weapon Adjustments: Damage, projectile speed, and owner damage adjustments for Ray Gun and Scorcher and V-R11.
- Specific improvements and adjustments made to various SMG, Marksman Rifle, Melee and Launcher weapons to fine-tune their performance for increased gameplay.
KILLSTREAKS
- Juggernaut fixes: addressed numerous exploit issues, including weapon switching, carrying extra weapons, invulnerability and the display of effects.
CUSTOMIZATION
- Kawaiii Endo Death Effect fix.
UI/UX
- Stormender camo preview UI prompt fixes.
- Inactive UI prompts removal for improved user experience.
STABILITY
- Various crash and stability fixes.




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