
Once Human August 1, 2024 update patch notes:
Starry Studio has announced that the servers for their popular free-to-play multiplayer open-world survival game, Once Human, will be going offline today, July 31, for server maintenance and to release a significant update. The maintenance is expected to last four hours, starting at 9pm PDT. The studio has published the patch notes for the update, which will go live on August 1.
Optimizations
Starry Studio stated they have been actively listening to player feedback and suggestions since the game’s global release on July 9. These changes reflect their commitment to improving the overall gameplay experience. The August 1 update features a comprehensive list of optimizations across various aspects of the game. Here are some highlights:
I. Memetic Optimizations
- New Item Drop: Memetic Specialization Memory Fragments are added as a new item drop. Using these fragments grants the corresponding Memetic specialization effect. A maximum of three fragments can be used per season, and they can be traded between players.
- Memetic Specialization Screen Improvements: The display elements on the Memetic Specialization screen have been adjusted. This includes optimizing the stacking of metal ingots in the Backpack and improving the display of Memetic specializations in gear details pop-ups.
II. Gameplay Optimizations
- Enriched Highway Pursuit: The Highway Pursuit game mode now includes a new route in the Chalk Peak region. The event starts at 9:00 PM server time, and Rosetta trucks automatically drop Sproutlets even if players don’t attack them. Sproutlet and reward drops have also been increased, and the item storage quantity and subtraction rules for Cargo Scramble have been optimized.
- Easier Access to Information: It’s now easier to access detailed information about various game elements. Players can click on icons for Monoliths, Securement Silos, Public Crisis Events, Cargo Conquest, etc., on the Map to view their details. Public Crisis Events have a new combat invitation function, allowing players to send invitations to other players via chat channels.
III. Vehicle Optimizations
- Increased Vehicle Performance: Low-level Motorcycles have received increased acceleration and maximum speed, while Off-Roaders and Coupes have also received minor performance boosts.
- Vehicle Controls Improvements: Players no longer need to press a movement key after boarding a vehicle before operating it. Vehicles that are stuck on terrain can be freed by holding down the accelerate key. A new auto-centering camera setting is available for vehicles, allowing players to choose whether or not to enable it. The vehicle repair and modification procedure has been streamlined, requiring heavily damaged vehicles to be repaired before modifications can be made.
IV. Planting Optimizations
- Continuous Planting Feature: The Planter Box now features a Continuous Planting function, automatically replanting with the previously used seeds and fertilizer.
V. Combat Optimizations
- Attack Buff Stacking: Fixed an issue where the Attack buff granted by defeating a target with Doombringer did not stack.
- PvP Damage Consistency: Resolved an issue where certain kinds of damage in PvP mode were not affected by the gear build.
- Bounce Target Selection: Black Water will no longer be targeted by Bounce attacks.
- Weapon Accuracy Display: Weapon accuracy values have been adjusted for clarity, though the actual attributes remain unchanged.
- Weapon Inspection: A new weapon inspection function has been added, accessible from the action wheel.
- KAM – Abyss Glance Hit Counter: A hit counter has been added for the KAM – Abyss Glance.
- Improved Iron Sight FOV: The field of view for certain KAM weapons using iron sights has been optimized.
VI. Wilderness Optimizations
- Construction Restrictions: Construction is now forbidden in the vicinity of the Scarecrow at Rippleby Market.
- Camera Height Setting: A Camera Height option has been added to the Settings, allowing players to adjust their character’s vertical position on the screen.
- Wanderer Movement Path: The Wanderer’s movement path has been optimized for more efficient movement within a single region.
VII. Interaction, Art, and SFX Optimizations
- Teleportation Tower Appearance: The appearance of Teleportation Towers has been optimized.
- Deviant SFX Improvements: On-hit SFX for certain Deviants have been optimized.
- Control and Setting Adjustments: Some control functions and settings have been unlocked.
- Controls Display Function: Players can now view their current controls and their corresponding functions.
VIII. Trades
- Nisa’s Loot Crate: A new Nisa’s Loot Crate has been added to the Sproutlet Shop of Nisa, an NPC merchant found in neutral Strongholds. Opening the crate has a 30% chance of granting a Legendary Mod, and if no Mod is obtained, players will receive Acid, Barreled Premium Fuel, or Stardust Source instead.
IX. Deviation Interaction Optimizations
- Deviation Ability Synchronization: The controls for synchronizing Deviation Abilities have been optimized. Players can now press G to interact with a Securement Unit to sync a Combat Deviation to their Cradle.
- Deviation Withdrawal: The controls for withdrawing Deviations have been adjusted. Players can now press U to withdraw a Deviation after opening a Securement Unit.
X. Character, Controls, and Camera Optimizations
- Bed Interaction Camera: The camera has been optimized when interacting with the Bed furniture item.
- Reduced Recovery Time: The recovery time for players after being grabbed and thrown by a Deviant has been reduced.
- Fixed Arm Clipping Issue: An issue where changes to the character’s body caused their arms to clip when using a melee weapon has been fixed.
- Improved Scoped Reload Controls: The camera sensitivity when reloading while scoped has been adjusted to be the same as aiming while scoped, making camera controls more fluid.
XI. Task Narrative Optimizations
- Improved Trader Item Browsing: Items sold at Claire’s shop are now included in the Settlement Shop, making it easier to view all purchasable items from traders in neutral Settlements. Players can press W and S to scroll through dialogue options.
XII. Cosmetics Optimizations
- More Hair Color Presets: More hair color presets have been added.
- Improved Results Screen: The results screen for Rift Space, Securement Silo, and dungeon instances has been optimized to highlight players with outstanding performances. A results screen for The Prime War and Stronghold Conquest now congratulates top-ranked players with stylish effects based on their ranking.
XIII. Performance Optimizations
- Resolution Change in Full-Screen Mode: On PC, players can now change the resolution while playing in full-screen mode.
XIV. Other Adjustments
- Manibus Scenario Improvements: The Manibus scenario on PvE servers has been optimized, adding new server-wide tasks and rewards for Phase V of the season.
August-Themed Event
August on Nalcott Island is an anomalous event known as the “forgotten summer,” offering additional produce from harvesting every week. Several events will be unlocked throughout the month, providing players with opportunities to earn rewards.
- Login Event: Special rewards, including the Epic cosmetic – Crimson Spider Gloves and a Butterfly’s Emissary Crate I, will be unlocked on August 1, August 8, and August 15. Rewards can be claimed before the event ends on September 4.
- Upcoming Events:
- Wilderness Express: Starts on August 15. Players can race through the wilderness solo or as a team, earning a rating for mileage and collisions. Reaching the required rating unlocks rewards including Starchrom and the limited-edition cosmetic – Fulfilled Wish Vest.
- Secure on Sight: Starts on August 22. Players can defeat enemies to earn Loot Crates that may contain Specimen Cards. Collecting Specimen Cards and filling the Specimen Encyclopedia grants rewards.
Shop Arrivals
Several new items have been added to the Shop.
- Racing Loon Outfit: The Epic-quality outfit Racing Loon is now available, along with a discounted theme pack.
- Neon Weapon Cosmetics: The Neon series of Epic weapon cosmetics for the SOCR, MG4, KV-SBR, and other popular weapons has been added.
- City Vending Machine Cosmetic: The City Vending Machine cosmetic for the Vending Machine is the first facility cosmetic available. It comes in three colors.
- Sunny Coast Living Room Furniture Set: Players can transform their homes into a romantic summertime beach with the Sunny Coast Living Room furniture set.
Bug Fixes
The August 1 update addresses numerous bug fixes across various game systems, improving the stability and overall gameplay experience.
I. Territory Construction
- Supplies Workbench Specialization Fix: Fixed an issue where the Supplies Workbench specialization’s actual healing effect differed from its description.
- Electrical Expert and One with the Tides Specialization Fix: Fixed an issue where the actual number of Generators that could be placed with the Electrical Expert and One with the Tides specializations did not match their descriptions.
- Memetic Logging, Mining, and Gathering Device Display Fix: Fixed an issue where the list of Memetic logging, mining, and gathering devices was displayed incorrectly.
- Stardust Tea Duration Extension Fix: Fixed an issue where the duration extension effect of Stardust Tea did not affect Hydration.
- Fuel Refinery Facility Fix: Fixed an issue where fuel refinery facilities upgraded with Memetic specializations could not refine Barreled Crude Oil.
- Automated Mining Facility Screen Fix: Fixed an issue where the Automated Mining facility screen displayed the wrong Vein.
- Facility Details Screen Button Fix: Fixed an issue where the button for returning to the list of facilities from the Facility Details screen did not work.
- Mining Facility Production Rate Fix: Fixed an issue where mining facilities produced Stardust Ore too quickly.
- Hydraulic Generator Fix: Fixed an issue where the Hydraulic Generator could not generate electricity correctly.
- Garage Wire Removal Fix: Fixed an issue where wires remained on top of the Garage after recalling a truck.
- Blueprint Placement Issue Fix: Fixed a display issue that occurred when placing Blueprints while using Flight Mode in Eternaland.
- Blueprint Material Replacement Fix: Fixed an issue with building Blueprints where small grids could not be recognized when replacing materials.
- Construction Task Queue Limit Fix: Fixed an issue where queued Construction tasks were counted toward the Crafting queue limit.
- Stardust Tea Description Fix: Fixed an issue where the description of Stardust Tea did not match its effect.
- Deviant Energy Generator Fix: Fixed an issue where Deviant Energy Generators on the home-moving vehicle did not work correctly in a Pollution Zone.
- Deviant Energy Generator Animation Fix: Fixed an issue where Deviant Energy Generators would not work after moving the Territory from a Pollution Zone to a normal region but would still display the working animation.
II. Wilderness
- Map Navigation Function Fix: Fixed an issue where the Map’s navigation function would sometimes not work or fail to display the navigation route.
- Fish Trader Bait Formula Fix: Fixed an issue where players received the wrong item after buying a Bait formula from the fish trader.
III. Combat
- Durability Attribute Fix: Fixed an issue where the Durability attribute turned yellow when gear lost Durability.
- Crossbow Calibration Blueprint Disassembly Fix: Fixed an issue where the Crossbow’s Calibration Blueprint could not be disassembled.
- Weapon Selection Panel Switching Error Fix: Fixed an issue that caused a switching error on the right side of the weapon selection panel when replacing a Calibration Blueprint.
- Dropped Weapon Blueprint Attribute Fix: Fixed an issue where some dropped weapons randomly contained red-colored Blueprint attributes, preventing disassembly to get the Blueprint.
- The Weaver Elixir and Whim Effect Description Fix: Fixed inconsistent descriptions for The Weaver elixir and the Whim effect.
- Hold to Sprint and Auto-Run Fix: Fixed an issue where clicking on Auto-Run while holding the Sprint key to sprint did not stop the character from sprinting when Hold to Sprint was enabled.
- Weapon Crosshair Display Fix: Fixed an issue that caused some weapon crosshairs to display incorrectly in 4K resolution.
IV. Game Modes
- Mist Game Mode Center Point Fix: Fixed an issue with the Mist game mode where the center point’s location was determined incorrectly.
- The Prime War Shadow Hound Skill Fix: Fixed an issue with The Prime War where the Shadow Hound got stuck in the air when using its skill.
- The Prime War Teleportation Issue Fix: Fixed an issue with The Prime War where players exceeding the maximum limit for teleportation would get stuck on the edge of the map.
- The Prime War Turret Visual Effect and Range Fix: Optimized the on-hit visual effect and effective range of manual turrets in The Prime War.
- Securement Silo – EX1 Item Drop Fix: Fixed an issue that caused Deviations to drop additional copies of items in Securement Silo – EX1.
- Securement Silo Deviation Spawn Rules Fix: Fixed the spawn rules of some Deviations in Securement Silo – PSI and Securement Silo – THETA. Dr. Teddy, Enchanting Void, Upper World Spawn, and Snow Globe will now spawn correctly.
V. Deviations
- Deviation Recall Issue Fix: Fixed an issue where Deviations with skills having a designated target could not be recalled while the player was reloading.
- Mini Wonder Bullet Absorption Fix: Fixed an issue where Mini Wonder absorbed teammates’ bullets within its range when attached to the player character.
- Mini Wonder Shotgun Defense Fix: Fixed an issue that prevented Mini Wonder from defending against shotguns.
VI. Other Fixes
- Player Friendship Text Fix: Fixed an issue where the wrong text was displayed if players were not friends for at least seven days.




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